The mighty adventure then makes his/her method into Zanaris


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New spells: This can be easy, either a new rune above blood dropped just by slayer creatures. Magics own abby whip or dark bow. In case this could hit 40s people would utilize it. Another one I thought would be fine is a spell that uses all four ancients at once. Poisons, weakens, saps and stinks. It might require balancing but could do the RuneScape gold job. If you guys enjoy this I will detail this one. Subtly alter ancients: This is simple, change ancients a little. This is an easy one to change the mages battle magical. The changes would be easy, adding on to ancients. Speak to him about his explorations and he'll show you a particular cape that just Elite Explorers can have. He will state to make the cape, you must do some certain needs; Retrieve a Ghast in a bottle from Mortyania. Slay a mighty demon. Find and retrieve a southeasterly wind. Melt the artic snow. Mine from the core of this Gielenor. Travel to an opposite dimension.

He will state when you complete this quest, he'll reward you handsomly. Thus, you head out on this pursuit. The very first on the list would be to retrieve a Ghast. Talk to Drezel about capturing Ghasts. He'll say it is near impossible, but with the right spell and potion, you can catch one. He'll say to combine a Fire Berry (a rare berry found in lava) plus some Blemish Snail Slime in the Heroes' Quest. Then hold the jar open and speak the words'Deom formnai sylimairel esintry!' . As soon as you do so you'll have a Ghast at a Bottle. But be careful--if you do not get it to the Wise Old Man within 90 minutes, then it will escape and take its' revenge on you!

Next, you need to slay the demon. To find the demon, you have to find Glough, in the Grand Tree. He will say he left ANOTHER demon, a more powerful one, but does not know where it is. What you do not know is you want to walk to Eagle's Peak and you will find it in a secret cave. You'll slay it and select up its head.

Then, you must capture a wind. This sounds impossible, but actually functions. Talk to the Archaeologist out of Desert Treasure. He will be very happy to help. He'll provide you a slate with a seemingly unreadable spell. Take this to the man at the Varrock Museum and he will say it signifies'Ay Masnay Formoasay Beatleay'. Use this using a Bottle and you'll get an Enchanted Bottle. Proceed to the desert and as soon as you walk in, a wind will fill your jar.

Oldak gives you a tele-orb. The mighty adventure makes his/her way to the nearest fairy ring and dials up Yu'Biusk. Once in Yu'Biusk the experience makes his/her way into the sarcophagus, and trys to start it. This triggers a cut scean in which we see a ghostly type of Zanik reaching out and calling your character's name, you reach out to Zanik, but your hand passes right through her and she mumbles something about early magick of the fairies until she vanishes.

The mighty adventure then makes his/her method into Zanaris and talks to the Fairy Queen. Yes, thanks to you adventurer what can I do for you? Well (you inform Zanik's story) and that is why I came to you. Interesting narrative adventurer but what do I do to help? I was wondering if you know of any historical spells which could help? Hmmm...I think maybe there is. I vagely remember an old story my mom told me about a spell that buy RS gold could release anyone trapped. I think it included a blend of magic runes, fresh blossoms, metal ores, and new flowers.

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