3D Animation Market Share, Analysis, Trend, Size, Growth and Forecast to 2027 | COVID-19 Effects

The worldwide 3D Animation Market is projected to achieve a market share of a CAGR of 13.8 % during the forecast period of 2024.

Market Highlights

The overall 3D Animation Market is projected to accomplish a market portion of a CAGR of 13.8 % during the forecast period of 2024. Typically, 3D animation is the viable technique for making and creating moving pictures where trend setting innovations have been involved.

In the beyond couple of years, the global market has changed a great deal due to the developing improvement in the media and amusement areas. The expanding reception of special visualization innovation among different amusements and motion pictures area and the association of GPS and navigation technologies are developing the global market interest in the survey period.

Be that as it may, the global 3D Animation Market could get impacted in the forecast period because of the product protection and significant expense of upkeep.

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The global 3D animation market has been classified into different sections such as end-use, components, and deployment. The global market has been divided into hardware, software, and service based on the components segment. Of these, the software segment has anticipated generating nearly 50% of the market share, which also include plug-ins, packaged software solutions, software development kits. On the other hand, the hardware segment is projected to hold a high market share for the year 2020 due to the increasing medical forensics and technological advancement across the world. Further, the services segment has witnessed rapid growth in the training and education sector.

The worldwide market has been categorized into architecture, media and entertainment, manufacturing, education academics, healthcare, government, life sciences, and many others in terms of the end-user segment. Of these, the media and entertainment segment is estimated to create 35% of the market share in 2020 due to the high growth rate of games, commercial content, VFX in movies, and others. Moreover, significant growth has been witnessed in the education and academic segments due to the rapid development of software programs, e-learning, and training.

On the basis of deployment segment, the current 3D animation market has been classified into cloud-based and on-premise. Among all, the on-premise segment is expected to hold nearly 60% of the market share for the year 2020 due to the cost-saving opportunities, offering efficient data security, and managing data. Moreover, high growth has been witnessed in the cloud-based segment in the forecast timeframe due to the rising adoption of cloud technologies among various organizations and animation developers.

Regional analysis

The 3D animation market is segmented into different regions such as South America, North America, the Middle East, Africa, Europe, and others. Due to the rapid adoption of mobile applications, visualization, and 3D gaming, these regions are growing.

Out of the entire region, the North American market was generated a market share of 42.1 % and valued at USD 49917 billion and is further estimated to acquire the market growth of 13.6% during the research period.

Moreover, the Asia- Pacific market is projected to hold the highest market growth by estimated to hold 32% of market share and USD 3799 million of market value over the review period. 

Industry news

In 2019, a collaborative agreement was signed between NVIDIA Corporation and Autodesk companies. This partnership has proposed to enable users to edit the 3D animation 6K videos with the easy and effective method by using a laptop.

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Global 3D Animation Market Research Report: by Component (Hardware, Software, Services), Technology (3D Modeling, Motion Graphics, 3D Rendering, Visual Effects) End-User (Media and Entertainment, Education, Healthcare, Architecture) and Region (North America, Europe, Asia-Pacific, Rest of the World) - Forecast to 2027

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